I create toys, miniatures, collectibles, and other fun stuff. I offer a variety of services at nearly every stage of the production pipeline; concepts; illustrations; digital sculpting and engineering for mass-production; post-processing 3D prints; sourcing/managing printing, mastering, and production; and I make a nice espresso.
Lead Sculptor on Resident Evil 2: The Board Game
%80 Digital sculpting and engineering for 3D print and production in PVC composite, resin, and metal
%20 Visual development and exploration